Friday, 3 October 2014

Designer Roulette: Building Ideas

In todays class, we all had to come with a quick presentation on what we have developed and built on from our sketches of our chosen character. I was still working on how to make my rainbow bird stand out from the others in my group so I didn't really have many design sketches drawn yet. Though I had worked on a few ideas on photoshop by painting the colours and features of my rainbow bird. I imagined my bird having cool features and moves like it would in the game by having exploding spikes at the side, a crooked mechanical wing, laser and target motion eyes and a rotating rainbow tail that combined with the bird whilst being thrown in the air. Here are the examples:





In our tutorial class we continued on from our alien head by constructing a matching helmet to place over the model. This was all build from polygon modelling by using the one shape and expanding the border lines to form a shape of a helmet. I didn't that that much difficulty with it as a did with the alien head.

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